Mut 21 coins

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  • Published date: September 4, 2020
  • Modified date: September 4, 2020
    • Csa, United Kingdom

Why is this even a bad thing in Mut 21 coins?

All these"dice rolls" are greatly influenced - but not entirely determined by the player ratings. Because the dice rolls are slanted to allow higher rated players to be successful at a greater rate, the bulk of this moment, the players act in-line with their evaluations.

However, occasionally a very good player's"dice roll" ends up as a reduction, and something like this occurs. Broad open pass, lose dice roll, trigger"no catch" animation, which in this situation is the WR not attempting to grab the ball. Not safeguarding this, as I feel a drop, necessarily animation would have made more sense. That might have been frustrating, but moves do sometimes drop. But that is just nitpicking about the animation that the game triggered this drama that made the consequence appear bad, because the player cartoon was"oops, did not see it until it was too late" instead of"drop open pass."

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